
This means that in most cases, a move that is -10 or less on block is unsafe, while a move that is

The same principles, further explained below,Īlso apply to moves on hit and on counter hit.īefore illustrating these situations, it is worth knowing that in most cases, a character's fastest move is 10 frames (i10), meaning the move takes 10 frames (or one sixth of a second) to connect with the opponent. Conversely, a move that is minus on block means that the opponent's follow-ups will come out before the attacker's, while a move that is neutral (or 0) on block means the attacker and opponent's follow-ups will come out at the same time.

These situations can be brokenĭown into three forms: plus frames (frame advantage), neutral frames or minus frames (frame disadvantage).Ī move that is plus on block means that after the move is blocked, the attacker will be at a frame advantage, meaning that any follow-up attacks will come out before the opponent's. Every move in Tekken gives the player or their opponent an advantage on block, on hit and on counter hit (hitting the opponent while they are also attacking).
